Happy Wheels Play Now?!
Latest News
color glitch?
By Jim on June 25, 2014

I keep getting emails about a color glitch in the editor, but I've not changed anything related to the color selector in the last year. I imagine it may be an issue with a particular updated version of the flash player, but I'm not able to replicate the issue on my pc or mac. If you're having that problem, leave a comment below with very specific details, such as your operating system, browser, and flash version (right click on the game and the version number should be at the bottom).

If you've not yet noticed, there's a new bug reporting form for the site here. For future site and game issues please use that. There's also some new email addresses on the terrible about page.
...and we're back
By Jim on May 15, 2014

Uploading has been restored, and everything should be working alright. Sorry about that. The weekly levels won't return any results until people start uploading again.

I don't know if it's been mentioned anywhere, but the iOS version of the game includes slow motion. We're bug fixing, and I must continuously watch people die in slow motion. Somehow I still find this funny, and slow motion screams in general are hilarious. This wasn't really possible in the flash version. I'm very excited to put up a video of it, but that'll be closer to release time. For all of you people on android (myself included), we're crossing our fingers that porting to android may be very simple if we can get apportable to work. If so, the android version may be coming much sooner than anticipated. I don't have too much else to say, so here's a new picture of effective shopper for the new mobile menus.
site move
By Jim on May 07, 2014

Hey guys, this afternoon Alec will be taking the site down for about an hour or two while we prepare for a move to another host. When it returns, uploading of any sort will be disabled while we transfer the database to the new site. Unfortunately this may take a few days to a week. Sorry to do this again, but I don't foresee a site move anytime afterwards. There was a problem with our current host that kind of brought all the progress we've been making on the site to a halt. If this causes you a buildup of internal rage, please consider unleashing your emotions in some creative manner that is constructive to others.

In other news... I recently put analytics into the game, so I've been able to see the terms people actually search for in the level browser. Yesterday, 956 people searched for the incorrectly spelled "sword trow", which I found very impressive. Even more surprising, it turns out effective shopper is the least popular character in the game. For me, this was very saddening. I would have guessed she was in the top 5. Here's the current list of characters, ranked by the number of times they're chosen on the character select screen.
  1. Irresponsible dad
  2. Segway guy
  3. Helicopter man
  4. Pogostick man
  5. Wheelchair guy
  6. Lawnmower man
  7. Santa Claus
  8. Moped couple
  9. Explorer guy
  10. Irresponsible mom
  11. Effective shopper
I've been working on the iphone version of the game with Jason in preparation for the launch. I've made new character portrait art for the level selection menus. I think they look pretty ok. THIS IS ALL I HAVE TO SHARE AT THE MOMENT!