After reading a couple suggestions in the last news item, one of them was actually a new idea I hadn't thought of that would be very easy to implement. Another I thought was going to be simple, but instead was much more complicated... and now I am slightly mad at myself for spending as much time as I did on the old game. Here's the changes:
- you can now set triggers to be activated by mouse click by setting "triggered by" to 6.
- triggers can now trigger multiple actions per object for most objects.
- selected items that can be double clicked into are now surrounded by blue bounding boxes.
These are fairly straightforward, but I feel they're fairly helpful. Mouse clicking should add a lot of new funny possibilities.
Ok, I'm now going back to working on the sequel in severe, painful isolation... permanently if I can manage it.
As for mobile Happy Wheels, there are several new levels in production... we'd like to get them out for the next character as soon as possible.
**10/29/15 - fixed the inevitable new feature bugs for mouse activated triggers
**11/2/15 - fixed them again.