News Post
polygons and vehicles and stuff
By Happy Wheels on January 30, 2012


I should have written a few news posts since the last one, but I didn't. Since then a few things have been added to the game.

Polygon shapes have been available for a while now. There has been a lot of confusion with there usage so I will try to clarify things in a nice list:

- There is a big difference in functionality when changing the polygon tool from interactive and non-interactive. If you're telling me the polygon tool is broken, you probably didn't uncheck interactive when attempting to draw.

- Interactive polygons are limited in their shape. Shapes can only be convex polygons. This means no inner angle of any vertex can be over 180 degrees, and no edges can overlap each other. Shapes must also be drawn in a clockwise manner and have 10 vertices max. This is done in order to not break the physics of the game.

- Non-interactive shapes have nothing to do with physics, so they have no limitations other than the number of vertices (50). Click while holding shift to end the non-interactive shape early without filling it. You can use this to draw lines.

- Use ctrl+click to remove the last vertex you placed with the polygon tool.

- You cannot change the interactive value once a polygon shape is placed. This was an easier solution than checking if your random art piece obeyed the physics rules, which it probably did not. (also, slight laziness)

- Polygons can't be scaled. There were too many things to consider in order for me to allow it. However, there's no size restriction on them... they just have to fit on stage.

That's the end of the list.

There's now a much improved color selector in the editor. When you choose a certain color, a brightness and saturation spectrum is displayed. Left to right is saturation, and up and down determine brightness. The brightest, most saturated version of that hue will be always be at the top right. You can save and delete custom colors with the plus and minus buttons. Additionally, when dragging colors on the spectrum, you can drag off of the color selector and grab colors from anything in the background.

And finally, there is the new vehicle feature. When selecting a group containing that contains at least one interactive shape, you now have the option of converting that group into a controllable vehicle. Any character you eject can control this vehicle once they've grabbed onto it. I think I will start a new list:

- When first creating a vehicle, you'll notice all of the interactive shapes inside will glow blue. These shapes will act as the handles for the vehicle. If you'd only like for one particular shape (such as a steering wheel) to act as the handle, double click into the group and disable the handle property for the other shapes.

- Leaning is set to zero by default, so be sure to raise this if you'd like the user to be able to lean left and right on the vehicle.

- Pressing up and down while operating the vehicle will operate attached joints. So for example, a wheel is placed on stage (not inside the vehicle), and then attached to the vehicle with a joint. The wheel's top speed and direction are determined by the joint's properties, not the vehicle's.

- Joints attached to a vehicle can be set so they are not controlled by the vehicle.

- Jets and arrowguns that are jointed to the vehicle can be controlled. Set spacebar, shift, and ctrl abilities in the vehicle properties.

- If you'd like to limit the rotation of a jet attached to the vehicle, it's best to set the joint limits to 0 and 0. This will allow the jet to rotate, but it will stay in the correct angle relative to the vehicle.

- You can actually attach vehicles to each other with joints, and they will be controlled by each other. I haven't done anything too crazy with this, but I imagine you can do some very cool stuff. I might also make it so any joint connected to a vehicle indirectly (a joint connected to a shape that is joined to a vehicle elsewhere) could be controlled by the vehicle. With this you could make a whole chain of joints flex or retract upon keypresses. That would have to be cool... I think.

OK! I think that's the end of it. This may be my longest post. Vehicles have been cool, but I definitely think I have to add some better sounds in there. Perhaps adding a sound property to running joints, and possibly selectable impact sounds for shapes. In any case, I'm seeing a lot of very cool stuff being made with the new tools. On Saturday, the top 50 for the day were all pretty great. I don't know if I've ever seen that before. Thanks so much to everyone participating. A higher quality community will definitely inspire others and lead to even better submissions.

I'll probably make another post soon with a bunch of other crap I forgot.
Comments — Page 1
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By Noldyossy on June 30, 2014

By strangersinthenight on December 02, 2013

By strangersinthenight on December 02, 2013

By brendyn1356 on December 28, 2012

I have character choices for you Jim. so send back a message if your interested in new characters.
By artomhej15 on October 28, 2012

By artomhej15 on October 28, 2012

By artomhej15 on October 28, 2012

By alexelloco10 on June 28, 2012

hola or hello i am alex me gustaria que pusieran new stuffs
By ashtonchester82 on June 25, 2012

I love the new vehicles. awesome :)
By fernandooo 12345 on May 28, 2012

esto si es juego =)
By LWPeterson on May 25, 2012

The person above me is 5 years old.
By rednova123 on May 21, 2012

dear JIM BONNACI when are u gonna create a new character i'm thinking of a car guy,ski guy,scooter kid,skate board kid,air plane pilot,jogger guy,roller coaster guy,chair guy can u please try to make my requests???yours truely RILEY BLACK
By cheespuffs on May 21, 2012

By baileybaker on May 18, 2012

for starters they need a photo thing to take a picture of our selves and thats our character and our vehicle would be any thing we want
By lucavasana on May 17, 2012

By Dummyhead2000 on May 14, 2012

i wish happyweels would have a kid on a scooter that would soooooooooooooo...... FUNNNNN!!!!
By aaroga123456789 on May 13, 2012

ha ha ha ha
By spartanec vova on May 12, 2012

давайте говорить по ру��ки)))
By DeliriumTri66er on May 11, 2012

Happy Wheels needs a Jar Jar Binks character that would be funny stuff.
By Crayon 120 on May 11, 2012

hey Jim you really should make a mini moto guy that would be kick ass also try my level Zombie Apocalypse P1
By xfactor1345 on May 11, 2012

jim how do u change youe password. by the way this website is AWSOME!!!!!!!!!!
By braden10 on May 09, 2012

By Mrcreeper4564 on May 08, 2012

plz make more ppl plz
By carl751 on May 07, 2012

i love lieke
By grigabyte on May 02, 2012

By xTz on May 02, 2012

[u][/u][i][/i][b][/b]Hey jim, please can you add a delete button? i don't like people seeing my bad levels that i posted...
By rafaeltheo on May 02, 2012

hey jim try making a halloween charachtrer
By legolover3 on May 02, 2012

make a zombie charicter for happy wheels with a car
By madlad01 on May 01, 2012

Sup jim,i was wandering can you make ghost rider character and he has flame and when he dies his flame goes out? Thanks jim.
By beracub1498 on April 30, 2012

happy whels should have a new charcter that is a skate borader or rollard blader that can do tricks anybody who agrees spread the word by copying and pasteing this message
By rtrtrt11 on April 30, 2012

awesome website
By andy9596 on April 25, 2012

By hkhunterkiller47 on April 23, 2012

By youngJib20 on April 17, 2012

You should add a guy in a [b]convertible car[/b] or a guy that can [b]run[/b] just some suggestions
By timinx on April 17, 2012

Go put a character that only dogs as holy dogs underside of elves and santa underside of a dog walking
By halvcew on April 15, 2012

Hi Jim! Thanks for the new stuff on happy wheels
By margodavis on April 11, 2012

By pedrofeliciano on April 10, 2012

my name is lance can i have a peice of your DOO_DEE
By altun a on April 10, 2012

fuck this this shit is hard and it is not my dick
By DudeJawayJr on April 10, 2012

man to bad i still have the demo :(
By snookiehairspray24 on April 08, 2012

By cutiepie903 on April 08, 2012

Hey jim i only recently joined happy wheels and i think you're doing a great job with all the characters and levels oh and thanks for the post :D
By Rtj23 on April 08, 2012

Hey how do ah make a helmet Dudes?
By Nabes on April 06, 2012

mehar 2002 is right i cannot do any cars because its too confusing but JIM please send me how to get a perfect design of a car.
By tomaboy8 on April 05, 2012

this si not zo bat
By zebranessgiraffe on April 03, 2012

i love happy wheels and the whos awesome your awesome puppy ^^ '
By XboxPcGamer on April 02, 2012

This is a awesome game it is the best Jim and Jason I think it is thanks for such a great game I play it every day!
By rock2night01 on April 01, 2012

why is the level Pokemon gym named poop and string named lots of numbers did u get hacked??????????????????????????????????????????????????????????????????????????????????????
By 00800 on April 01, 2012

By lolosassy16 on March 28, 2012

u should make a game that players can go against players that will be coooooool i want mare killing games!!!!![
By Shadow9tales on March 27, 2012

By phantom1324 on March 25, 2012

some one needs to get up and make some more freaken characters and vehicles
By mattwantoch22 on March 24, 2012

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By minecraft wolfs on March 23, 2012

it doas no let me play the game [img]tilly pics 488[/img]
By nightairborne on March 18, 2012

i cant make my vehicle to operate when im creating a level anyone help inbox me.
By ptatertots159 on March 14, 2012

i need to get a message out to Jim. i put in the wrong email so i want to know if i can change that without making a new account or email
By mehar 2002 on March 14, 2012

the thing im stuck on is the cars
By ThiagoNovaes on March 13, 2012

[LIST] [*] [/LIST][quote][/quote][code][/code]
By lobsterbreath23512 on March 11, 2012

Best page EVER!!!
By jeremi1411 on March 07, 2012

cici peauto jui françai povre nul
By doctorswag on March 05, 2012

its good but for some reason it wont load on my mac anymore
By Nabes on March 04, 2012

Jim please send me a message how to make a vehicle everytime i make reeks
By NuklearShoe on March 02, 2012

Uhh... Is there any way to make non-interactive polygon move? Eh... Like the big guy Jim Bonacci did, I saw on Youtube that he made it interactive and was drawing freely. [b]PLEASE SEND ME ANSWER TO MY INBOX![/b]